Featuring Brian Krawitz
With multimedia, design, IoT and large-scale art experience, my goal is to bring this wealth of knowledge to create experience that bridges the gap between imagination and reality. With a good mix of right and left brain, I’m passionate about integrating traditional medium with cutting edge technology. My experience in many disciplines has given me a unique perspective on what works as a whole. I have a very energetic and people-oriented personality allowing me to work well with different groups.
Students in VR is an Educators in VR project whose mission is to provide education, leadership, research, collaboration, and networking opportunities to students of all ages from primary, secondary, and graduate studies and beyond.
A fundamental shift is occurring in education. Once a top-down static practice of information transfer, learning is now about the dynamic act of knowledge creation. Students are not just content consumers but also content contributors and content creators.
Students in VR is an organization that supports, highlights and connects students who use spatial computing to create the lessons, environments and worlds in which they live and learn. Emerging technologies have finally caught up with the creativity and genius of youth. We are here to support that creativity and genius through the Student in VR international conferences and chapters.
*The first Students in VR conference was in May 2020, bringing together students from around the world to produce and present at the innovative conference. Students in VR will host their second VR conference on October 29th + 30th, 2020.
EDUCATORS IN VR
Learn more about Educators in VR on their site and our AltspaceVR Educators in VR Channel. Join the conversation on the Educators in VR Discord, on our @educatorsvr Twitter, or in our Facebook group.