VR Research: Natural Disaster Preparedness Denial

Educators in VR Researchers


Please note, limited event space (40 persons). Be on time to guarantee yourself a spot!

Educators in VR Research team presents "VR for Natural Disaster Preparedness: Study of the Denial of Hurricane Risks in Teenagers."

160 million people worldwide are affected by natural disasters each year such as earthquakes, tsunamis, volcanic eruptions, or hurricanes. Effective training of young people is a fondation of disaster preparedness efforts worldwide. Virtual Reality (VR) environments appears promising in its ability to bridge the gaps of other commonly established training formats. Young people are more likely to engage in their learning and most of all, their risk perception may also evolved thanks to immersion in VR. We will present a concret exemple of a vr-based training for hurricane preparedness and the challenges encountered. We will show you how a VR game could help teenagers to be able to better memorize the elements of Hurricane preparation in a harmless situation for their physical and mental integrity and also to challenge their perception of danger.

Biography: Géraldine Perriguey is the CEO and Founder of XR Pedagogy. Serial entrepreneur for the last 8 years, she is creative person with a leader spirit attracted by innovation and Research. Geraldine started as a Scientist in drug design and biomedical sciences, then her passion for new technologies brought her to study digital marketing and graduated an MBA. In 2015 after discovering the field of design thinking in a trip in Holland, she built an agency to encourage patient-centricity using the design thinking methodology. Few years later, she volunteered to an experience using XR and felt in love with this new media. She graduated a university degree at the University of Paris Descartes: Virtual reality applied to Psychology, with the highest honored for her project "Study of denial of Hurricane risk using a VR-Based training". Project she developed her self, using Unity3D. Géraldine is convinced that XR is an art and a creative science where students will learn to become better than us to solve complex problems.

The Educators in VR Research Team features researchers from across the spectrum of VR/AR/XR research and development, coming together to share their knowledge, techniques, and research and learn from each other. Join us to discuss the possibilities and potential of research in VR. We host regular meetups and workshops for discussion and learning. If you would like to present on a topic, please join our Educators in VR Discord for Research

Team Project Leader: Evelien Ydo is a research specialist in virtual reality, exploring human factors, learning psychology, and presentation and conversational skills. She is finishing her masters of Educational Science and Technology degree with research in assessment in VR, and seeking out all researchers to connect and share their research techniques, technologies, challenges, and work together.

Educators in VR hosts weekly workshops on Tuesdays, as well as throughout the week for special events and team project workshops across multiple VR platforms. Join our Educators in VR AltspaceVR channel for updates to upcoming events. To get the most out of our growing community, join the conversation and browse through a vast bank of resources on our Educators in VR Discord and website Educators in VR for information. We often live stream or record presentations and workshops on our Educators in VR YouTube channel.

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