Session: Social VR Health Care / Immersive Conversations
2020 Educators in VR International Summit brings together educators, learners, researchers, and experts in VR, AR, and XR to share their their passion for integrating immersive technology in education.
Social VR As Intellectual Salon: Venue, Content, & Workflow
Charles Webster, MD, President, EHR Workflow, Inc.
"Social virtual reality is ideal for the intellectual salon, "a gathering of people under the roof of an inspiring host, held partly to amuse one another and partly to refine the taste and increase the knowledge of the participants through conversation." (Wiki) Unlike watching a "sage on a stage," salons rely on intimate, face-to-face interactivity and debate, exposing the audience to learning outside confines. Like a good dinner host, the best salon host sets a good table, attracts the right guests, provides a stimulating introduction, and gets out of the way. Other times the host needs to step in to gently force attendees out of their silent comfort zones. Our table is set in the social VR 3D world. Instead of PowerPoint, an entire world is created for attendees to inhabit, not just observe. Having created dozens of worlds for dozens of events for an AltspaceVR channel, Chuck Webster, MD, will share what works, doesn't work, and provide an orview on how to whip up a new world around a new topics weekly.
Dr. Chuck Webster has degrees in business, engineering, and medicine. Every other week, for the past two years, he's hosted meetups on the AltspaceVR channel, Health Systems Chat in Social VR discussing health and healthcare systems, subsystems, and supersystems, creating a custom world for each event. Topics are diverse and explore the blend of technology in healthcare, engineering, and medicine.
Transforming Learning Using Dynamic, Free-Flowing Conversations with Virtual Humans
Lee Brighton, President, Virtro Entertainment Inc. and Argotian
"Virtual Humans are transforming the learning and development landscape by delivering immersive and experiential training to enterprise and educational institutions. Our Virtual Humans are enabled with open and dynamic conversations providing a competitive advantage over passive learning scenarios. In order to cater for learners at various language levels, Virtro built the Virtual Human characters so that they are able deliver language at a level appropriate to the learner. Lee Brighton will discuss how Virtual Humans are delivering content with Virtro's Language Learning Application, Argotian, their Work/Life Scenarios App, and Interview App, and how they've developed a comprehensive evaluation system that gathers and analyzes numerous metrics and produces comprehensive analytics reports.
Lee Brighton is the President and Founder of Virtro Entertainment Inc. Her marketing and media company merged with Jordan’s web development company in 2000 and formed Solutions Management. Over the next 7 years, using an Application Service Provision (ASP) model they deployed 1000’s interactive websites and ran digital marketing boot camps to help Australia’s small business community tell their stories and drive their business results. In 2018, Lee was named one of BC Business’s “Most Influential Women” for making vital contributions to technology in B.C. Lee was the Executive Producer & Creator of the Multi-Award winning of Snapatoonies, an award-winning animated children's television series aired around the world.
Check out the Educators in VR International Summit schedule on our Educators in VR site and mark Interested on upcoming presentations on our AltspaceVR Educators in VR Channel. We have events in AltspaceVR, ENGAGE, rumii, Mozilla Hubs, and Somnium Space. Join the conversation on our Discord Channel, on our @educatorsvr Twitter with hashtags #2020edinvr #edinvr #educatorsinvr, or in our Facebook group.
ASVR; 1201302 - CO12 + VL06