Michael Zhang presents "Why Social VR is Limited by "150," an exploration of Dunbar's number which states that humans have a cognitive limit of maintaining 150 relationships that has persisted since the early hunter-gatherer societies. Will social VR be constrained by this limit? What implications does this number have on social VR's ability to foster new relationships and its impact on mental health and our well-being?

Michael Zhang is a University of Michigan business student, self-taught VR developer, and XR student leader. He's hosted over 80 VR events in person and in social VR ranging from meetups, workshops, and even a conference. Michael is currently researching how social VR can foster authentic relationships, bridge geographic distances, and inspire the impossible.

Educators in VR Weekly Workshops presents workshops and special events to help educators, learners, researchers, and enthusiasts with a desire to integrate VR, AR, XR, and MR into the classroom and education.

Educators in VR offers weekly workshops on VR/AR/XR basics, immersive classrooms, vlanguage learning, diversity and access, vcoaching and personal development, how to teach and present in VR, and other programs to help you include VR in the classroom as an educational tool, homework, or creating an educational VR lab in your school.

AltspaceVR is a free and open social VR platform, an excellent virtual space for hosting educational events and creating immersive classroom experiences. This workshop will introduce you to the basics of setting up an event and considerations AltspaceVR for education, including public, private, and paid.

To get the most out of our growing community, join the conversation and browse through a vast bank of resources on our Discord Channel and website Educators in VR for information.

Recording Disclaimer: By entering this event, you hereby irrevocably grant AltspaceVR and Microsoft and its affiliates, agents, and licensees, the right, but not the obligation, to photograph and record your avatar, likeness, voice, and/or username and to own, license, assign, and use the same (or any portion) in the production, exhibition, and promotion of the event, AltspaceVR or other Microsoft products and services without compensation, in any media and on any platform now known or hereafter devised (including the Internet) throughout the universe in perpetuity.  You waive the right to bring action of any kind in law or equity against Microsoft. 
If you wish to not be recorded, simply leave the event. (But we hope you’ll stay!)